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MUSIC_PATTERNS

strata-game-library/audio-synth

strata-game-library/audio-synth


strata-game-library/audio-synth / MUSIC_PATTERNS

Variable: MUSIC_PATTERNS

const MUSIC_PATTERNS: object

Defined in: presets/music.ts:129

All music patterns indexed by ID.

Type Declaration

ambient

readonly ambient: MusicPattern = AMBIENT_THEME

ambientTheme

readonly ambientTheme: MusicPattern = AMBIENT_THEME

battle

readonly battle: MusicPattern = COMBAT_THEME

canteen

readonly canteen: MusicPattern = SHOP_THEME

combat

readonly combat: MusicPattern = COMBAT_THEME

combatTheme

readonly combatTheme: MusicPattern = COMBAT_THEME

defeat

readonly defeat: MusicPattern = DEFEAT_THEME

defeatTheme

readonly defeatTheme: MusicPattern = DEFEAT_THEME

exploration

readonly exploration: MusicPattern = EXPLORATION_THEME

explorationTheme

readonly explorationTheme: MusicPattern = EXPLORATION_THEME

explore

readonly explore: MusicPattern = EXPLORATION_THEME

gameover

readonly gameover: MusicPattern = DEFEAT_THEME

readonly menu: MusicPattern = MENU_THEME

readonly menuTheme: MusicPattern = MENU_THEME

shop

readonly shop: MusicPattern = SHOP_THEME

shopTheme

readonly shopTheme: MusicPattern = SHOP_THEME

suspense

readonly suspense: MusicPattern = TENSION_THEME

tension

readonly tension: MusicPattern = TENSION_THEME

tensionTheme

readonly tensionTheme: MusicPattern = TENSION_THEME

victory

readonly victory: MusicPattern = VICTORY_THEME

victoryTheme

readonly victoryTheme: MusicPattern = VICTORY_THEME

win

readonly win: MusicPattern = VICTORY_THEME