API reference
Globals
strata-game-library/audio-synth
strata-game-library/audio-synth
strata-game-library/audio-synth
strata-game-library/audio-synth
Procedural audio synthesis for Strata 3D using Tone.js. Provides SFX, music, and ambient sound generation without external audio files.
Audio
Other
- AudioSynthContextValue
- AudioSynthProviderProps
- EnvelopeConfig
- FilterConfig
- FrequencySweep
- ISynthManager
- MusicNote
- MusicPattern
- SFXPreset
- SynthManagerConfig
- MusicPatternId
- OscillatorType
- SFXPresetId
- AMBIENT_THEME
- COMBAT_THEME
- CONFIRM
- DEFEAT_THEME
- ERROR
- EXPLORATION_THEME
- EXPLOSION
- FOOTSTEP
- GUNSHOT
- IMPACT
- LASER
- MENU_THEME
- MUSIC_PATTERNS
- PICKUP
- POWERUP
- RICOCHET
- SELECT
- SFX_PRESETS
- SHOP_THEME
- SPLASH
- TENSION_THEME
- VICTORY_THEME
- createSynthManager
- useAudioReady
- useAudioSynth
- usePlayMusic
- usePlaySFX
