Strata - v1.4.10
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    Variable LODMeshConst

    LODMesh: ForwardRefExoticComponent<LODMeshProps & RefAttributes<LODMeshRef>> = ...

    Distance-Based Level of Detail (LOD) Mesh.

    Automatically switches between multiple geometry detail levels based on the distance from the camera. Supports crossfading and dithering for smooth transitions.

    <LODMesh
    levels={[
    { distance: 0, geometry: highRes },
    { distance: 50, geometry: mediumRes },
    { distance: 150, geometry: lowRes }
    ]}
    fadeMode="crossfade"
    />