Const
Multi-bone Inverse Kinematics chain.
Provides smooth, multi-joint reach behavior using FABRIK or CCD algorithms. Ideal for arms, tentacles, or legs with many segments.
<IKChain target={targetRef} boneLengths={[1, 1, 0.5]} solver="fabrik"/> Copy
<IKChain target={targetRef} boneLengths={[1, 1, 0.5]} solver="fabrik"/>
Multi-bone Inverse Kinematics chain.
Provides smooth, multi-joint reach behavior using FABRIK or CCD algorithms. Ideal for arms, tentacles, or legs with many segments.