Strata - v1.4.10
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    Module presets

    Strata Presets - Organized game development primitives.

    Classes

    ReflectionProbeManager

    Interfaces - World Building

    BillboardOptions

    Interfaces - Entities & Simulation

    AIPresetConfig
    AIPresetResult
    FlockConfig
    FlockMemberPresetConfig
    FollowerPresetConfig
    GuardPresetConfig
    PredatorPresetConfig
    PreyPresetConfig

    Interfaces - Effects & Atmosphere

    ParticlePreset

    Interfaces - Player Experience

    CinematicPreset
    SideScrollerPreset
    ThirdPersonPreset
    TopDownPreset

    Interfaces - Other

    AdvancedWaterMaterialOptions
    AmbienceLayer
    AtomData
    AudioPreset
    BondData
    BuoyancyPreset
    ButtonPreset
    CharacterJoint
    CharacterJoints
    CharacterOptions
    CharacterPreset
    CharacterState
    CloudPreset
    ColorPalette
    CombatSoundPreset
    CrosshairPreset
    CrystalPreset
    DecalOptions
    DecalPresetOptions
    DestructiblePreset
    DialogPreset
    DissolvePreset
    FootstepPreset
    ForcefieldPreset
    FurOptions
    FurUniforms
    GaitPreset
    GlitchPreset
    GradientPreset
    HealthBarPreset
    HologramPreset
    IKPreset
    InputPreset
    InventoryItem
    InventoryPreset
    JoystickPreset
    LightingPreset
    LODPreset
    LookAtPreset
    MaterialPreset
    MinimapPreset
    MolecularOptions
    NotificationPreset
    ParticleEmitterOptions
    ParticleSystem
    PlatePreset
    PlatformerState
    PostProcessingOptions
    PostProcessingPipeline
    PuzzleGameState
    Quest
    ReflectionProbe
    ReflectionProbeOptions
    RPGPlayerStats
    RPGState
    SandboxBlock
    SandboxEntity
    SandboxState
    ScanlinePreset
    ShadowSystem
    ShadowSystemOptions
    SimpleCounterState
    SpatialAudioConfig
    SpringPreset
    StatePreset
    SwitchPreset
    TerrainOptions
    ToonPreset
    TriggerPreset
    Vec3
    VegetationOptions
    VehiclePreset
    WaterMaterialOptions
    WeatherAudioPreset
    WeatherPreset

    Type Aliases - Entities & Simulation

    AIPresetName

    Type Aliases - Player Experience

    CameraPreset

    Type Aliases - Other

    AudioPresetName
    BloomPresetName
    CameraPresetName
    CloudPresetName
    ColorPaletteName
    CrosshairPresetName
    CrystalPresetName
    DialogPresetName
    DissolvePresetName
    DOFPresetName
    ForcefieldPresetName
    GaitPresetName
    GlitchPresetName
    GradientPresetName
    HealthBarPresetName
    HologramPresetName
    IKPresetName
    InputPresetType
    InventoryPresetName
    LightingPresetName
    LODPresetName
    LookAtPresetName
    MinimapPresetName
    NotificationPresetName
    PostProcessingEffect
    PostProcessingPresetName
    ScanlinePresetName
    SpringPresetName
    StatePresetName
    SurfaceType
    ToonPresetName
    VignettePresetName
    WeatherPresetName

    Variables - Player Experience

    cinematicCutscenePreset
    cinematicDollyPreset
    sideScrollerCinematicPreset
    sideScrollerPreset
    sideScrollerTightPreset
    thirdPersonActionPreset
    thirdPersonCombatPreset
    thirdPersonExplorationPreset
    topDownIsometricPreset
    topDownRTSPreset
    topDownTacticalPreset

    Variables - Other

    ALL_BUTTON_PRESETS
    ALL_INPUT_PRESETS
    ALL_JOYSTICK_PRESETS
    ALL_PLATE_PRESETS
    ALL_STATE_PRESETS
    ALL_SWITCH_PRESETS
    ALL_TRIGGER_PRESETS
    ARCADE_BUTTON_PRESET
    ARCADE_STICK_PRESET
    audioPresets
    AUTOSAVE_CONFIG_DISABLED
    AUTOSAVE_CONFIG_FREQUENT
    AUTOSAVE_CONFIG_INFREQUENT
    AUTOSAVE_CONFIG_MODERATE
    bloomPresets
    BOAT_BUOYANCY_PRESET
    BOUNCY_MATERIAL_PRESET
    BOUNCY_SPRING_PRESET
    buoyancyPresets
    cameraPresets
    CAR_VEHICLE_PRESET
    cathedralPreset
    characterPresets
    cinematicDramaticPreset
    cinematicOrbitPreset
    cinematicPreset
    CIRCLE_CROSSHAIR
    CIRCUIT_BREAKER_PRESET
    CIRCULAR_MINIMAP
    CLOTH_SPRING_PRESET
    cloudPresets
    colorPalettes
    combatSoundPresets
    COMIC_DIALOG
    COMPASS_MINIMAP
    CONCRETE_MATERIAL_PRESET
    COUNTER_STATE_PRESET
    CRAWL_GAIT_PRESET
    crosshairPresets
    crystalPresets
    DEFAULT_COUNTER_STATE
    DEFAULT_CROSSHAIR
    DEFAULT_PLATFORMER_STATE
    DEFAULT_PUZZLE_STATE
    DEFAULT_RPG_STATE
    DEFAULT_SANDBOX_STATE
    DESKTOP_PRESET
    destructiblePresets
    dialogPresets
    dissolvePresets
    dofPresets
    DOOR_SWITCH_PRESET
    DOT_CROSSHAIR
    dreamyPreset
    dustyRoomPreset
    ELEVATOR_BUTTON_PRESET
    EMERGENCY_STOP_PRESET
    ERROR_NOTIFICATION
    explosionPreset
    FINGER_IK_PRESET
    firePreset
    FLIGHT_STICK_PRESET
    FLOOR_BUTTON_PRESET
    FLOPPY_SPRING_PRESET
    footstepPresets
    forcefieldPresets
    forestCanopyPreset
    FPS_CHARACTER_PRESET
    FPS_HEALTH_BAR
    gaitPresets
    GLASS_PRESET
    glitchPresets
    gradientPresets
    GRID_INVENTORY
    GUN_TRIGGER_PRESET
    HAIR_SPRING_PRESET
    healthBarPresets
    HEAVY_BUOYANCY_PRESET
    hologramPresets
    horrorPreset
    HOTBAR_INVENTORY
    HUMAN_ARM_IK_PRESET
    HUMAN_LEG_IK_PRESET
    ICE_MATERIAL_PRESET
    ikPresets
    INFO_NOTIFICATION
    inventoryPresets
    JELLY_SPRING_PRESET
    LAZY_LOOKAT_PRESET
    LIGHT_BUOYANCY_PRESET
    lightingPresets
    LIMP_GAIT_PRESET
    LIST_INVENTORY
    LOD_PRESETS
    lookAtPresets
    magicPreset
    MARCH_GAIT_PRESET
    materialPresets
    MEDIUM_BUOYANCY_PRESET
    METAL_MATERIAL_PRESET
    MINIMALIST_HEALTH_BAR
    minimapPresets
    MMO_HEALTH_BAR
    MOBILE_PRESET
    MOTORCYCLE_VEHICLE_PRESET
    MUD_MATERIAL_PRESET
    neonPreset
    noirPreset
    notificationPresets
    ORGANIC_LOOKAT_PRESET
    particlePresets
    PERFORMANCE_PRESET
    PICKUP_SPHERE_PRESET
    PLATFORMER_CHARACTER_PRESET
    PLATFORMER_STATE_PRESET
    postProcessingPresets
    POWER_SWITCH_PRESET
    PUZZLE_STATE_PRESET
    QUALITY_PRESET
    QUEST_NOTIFICATION
    RADAR_MINIMAP
    RAILWAY_SWITCH_PRESET
    realisticPreset
    RETRO_HEALTH_BAR
    ROBOTIC_LOOKAT_PRESET
    RPG_DIALOG
    RPG_HEALTH_BAR
    RPG_STATE_PRESET
    RUBBER_MATERIAL_PRESET
    RUN_GAIT_PRESET
    SANDBOX_STATE_PRESET
    scanlinePresets
    sciFiPreset
    smokePreset
    SMOOTH_LOOKAT_PRESET
    SNAPPY_LOOKAT_PRESET
    SNEAK_GAIT_PRESET
    SNIPER_CROSSHAIR
    sparklePreset
    sparksPreset
    spatialAudioConfigs
    SPIDER_LEG_IK_PRESET
    SPINE_IK_PRESET
    SPORTS_CAR_PRESET
    springPresets
    SQUARE_MINIMAP
    STIFF_SPRING_PRESET
    STONE_PRESET
    SUBTITLE_DIALOG
    SUCCESS_NOTIFICATION
    TACTICAL_CROSSHAIR
    TAIL_IK_PRESET
    TANK_CHARACTER_PRESET
    TENTACLE_IK_PRESET
    THIRD_PERSON_CHARACTER_PRESET
    toonPresets
    TRAP_TRIGGER_PRESET
    TRUCK_VEHICLE_PRESET
    ULTRA_PRESET
    underwaterPreset
    VEHICLE_THROTTLE_PRESET
    vehiclePresets
    vignettePresets
    vintagePreset
    VISUAL_NOVEL_DIALOG
    WALK_GAIT_PRESET
    WARNING_NOTIFICATION
    WASD_JOYSTICK_PRESET
    WEATHER_PRESET_BLIZZARD
    WEATHER_PRESET_CLEAR
    WEATHER_PRESET_FOGGY
    WEATHER_PRESET_HEAVY_RAIN
    WEATHER_PRESET_LIGHT_RAIN
    WEATHER_PRESET_LIGHT_SNOW
    WEATHER_PRESET_OVERCAST
    WEATHER_PRESET_THUNDERSTORM
    WEATHER_PRESETS
    weatherAudioPresets
    WEIGHT_PLATE_PRESET
    WHEEL_INVENTORY
    WOOD_MATERIAL_PRESET
    WOODEN_CRATE_PRESET

    Functions - World Building

    createAnimatedBillboard
    createBillboard
    createBillboardInstances

    Functions - Entities & Simulation

    createFlock
    createFlockMemberPreset
    createFollowerPreset
    createGuardPreset
    createPredatorPreset
    createPreyPreset

    Functions - Other

    addExperience
    addInventoryItem
    animateCharacter
    applyReflectionProbe
    blendGaitPresets
    blendLightingPresets
    blendPresets
    blendSpringPresets
    calculateWeatherAudioIntensity
    cloneLightingPreset
    collectCoin
    completeQuest
    createAdaptiveLODPreset
    createAdvancedWaterMaterial
    createBloodSplatterDecal
    createBoxProjectedReflection
    createBulletHoleDecal
    createCharacter
    createChunkedTerrain
    createCircularPath
    createCloudPresetConfig
    createContactShadows
    createCranePath
    createCustomAudioPreset
    createCustomButtonPreset
    createCustomDialog
    createCustomGaitPreset
    createCustomHealthBar
    createCustomIKPreset
    createCustomInventory
    createCustomJoystickPreset
    createCustomPlatePreset
    createCustomSpringPreset
    createCustomSwitchPreset
    createCustomTriggerPreset
    createDecal
    createDollyPath
    createEnvironmentMap
    createExplosionEffect
    createFireEffect
    createFootprintDecal
    createFromPreset
    createFurMaterial
    createFurSystem
    createGrassInstances
    createLODConfigFromPreset
    createMagicEffect
    createMolecule
    createParticleSystem
    createPlatformerState
    createPostProcessingPipeline
    createPuzzleState
    createReflectionProbe
    createRockInstances
    createRPGState
    createSandboxState
    createScorchMarkDecal
    createShadowSystem
    createSmokeEffect
    createSparksEffect
    createTerrainGeometry
    createTerrainMesh
    createTreeInstances
    createVegetationLODConfigFromPreset
    createVegetationMesh
    createWaterGeometry
    createWaterMaterial
    createWaterMolecule
    createWaterPuddleDecal
    detectOptimalPreset
    getAllCloudPresetNames
    getAudioPreset
    getBuoyancyPreset
    getCharacterPreset
    getCloudPreset
    getColorPalette
    getCombatSoundPreset
    getCrosshairPreset
    getCrystalPreset
    getDestructiblePreset
    getDialogPreset
    getDissolvePreset
    getFootstepPreset
    getForcefieldPreset
    getGaitPreset
    getGlitchPreset
    getGradientPreset
    getHealthBarPreset
    getHologramPreset
    getIKPreset
    getInventoryPreset
    getLightingPreset
    getLODPreset
    getLookAtPreset
    getMaterialPreset
    getMinimapPreset
    getNotificationPreset
    getPostProcessingPreset
    getPresetByName
    getPresetsByType
    getScanlinePreset
    getSpringPreset
    getStatePreset
    getTerrainHeightAt
    getToonPreset
    getVehiclePreset
    getWeatherPreset
    interpolateCloudPresets
    interpolateLODPresets
    loseLife
    placeBlock
    presetToConfig
    removeBlock
    unlockLevel
    updateFurUniforms

    References

    apertureToBokehScale → apertureToBokehScale
    blendPostProcessingPresets → blendPostProcessingPresets
    BloomSettings → BloomSettings
    BrightnessContrastSettings → BrightnessContrastSettings
    calculateFocusDistance → calculateFocusDistance
    calculateFocusDistanceToMesh → calculateFocusDistanceToMesh
    ChromaticAberrationSettings → ChromaticAberrationSettings
    ColorGradingSettings → ColorGradingSettings
    createBloodSplatterTexture → createBloodSplatterTexture
    createBulletHoleTexture → createBulletHoleTexture
    createDecalTexture → createDecalTexture
    createFootprintTexture → createFootprintTexture
    createParticleEmitter → createParticleEmitter
    createScorchMarkTexture → createScorchMarkTexture
    createWaterPuddleTexture → createWaterPuddleTexture
    defaultEffectSettings → defaultEffectSettings
    dofScenarios → dofScenarios
    DOFSettings → DOFSettings
    EmissionShape → EmissionShape
    EmitterShapeParams → EmitterShapeParams
    FilmGrainSettings → FilmGrainSettings
    focalLengthToFOV → focalLengthToFOV
    fovToFocalLength → fovToFocalLength
    getTimeOfDayEffects → getTimeOfDayEffects
    LUTConfig → LUTConfig
    lutConfigs → lutConfigs
    NoiseSettings → NoiseSettings
    ParticleBehavior → ParticleBehavior
    ParticleEmitter → ParticleEmitterCore
    ParticleEmitterConfig → ParticleEmitterConfig
    ParticleForces → ParticleForces
    PostProcessingMood → PostProcessingMood
    PostProcessingPreset → PostProcessingPreset
    SepiaSettings → SepiaSettings
    SSAOSettings → SSAOSettings
    ToneMappingSettings → ToneMappingSettings
    VignetteSettings → VignetteSettings