Strata - v1.4.10
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    Interface CharacterJoint

    interface CharacterJoint {
        defaultPosition?: Vector3;
        defaultRotation?: Euler;
        group: Group;
        mesh?: Mesh<
            BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
            Material | Material[],
            Object3DEventMap,
        >;
    }
    Index

    Properties

    defaultPosition?: Vector3
    defaultRotation?: Euler
    group: Group
    mesh?: Mesh<
        BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
        Material | Material[],
        Object3DEventMap,
    >