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Live Showcase

Experience Strata in action with these interactive demos. Each demo runs directly in your browser using WebGL.

Procedural terrain generation using SDFs and marching cubes with triplanar texturing and multi-biome blending.

Realistic water rendering featuring Gerstner wave simulation, Fresnel-based reflections, procedural foam, and underwater caustics.

GPU-accelerated instancing capable of rendering 10,000+ instances of grass, trees, and rocks at 60fps with procedural wind animation.

Physically-based atmospheric scattering with dynamic day/night cycle, volumetric clouds, and god rays.

Complete integration of all features into a cohesive explorable environment.

Clone the examples repository and run locally for the best experience:

Terminal window
# Clone examples
git clone https://github.com/strata-game-library/examples.git
cd examples
# Install dependencies
pnpm install
# Run specific demos
pnpm dev:terrain # Port 3000
pnpm dev:water # Port 3001
pnpm dev:vegetation # Port 3002
pnpm dev:sky # Port 3003
DemoFeatures Demonstrated
TerrainSDF, Marching Cubes, Biomes, Triplanar Texturing
WaterGerstner Waves, Reflections, Caustics, Foam
VegetationGPU Instancing, Wind Animation, LOD
SkyAtmospheric Scattering, Day/Night, Stars
Full SceneAll features integrated together

All demos are optimized for:

  • ✅ Desktop browsers (Chrome, Firefox, Safari, Edge)
  • ✅ Mobile browsers (iOS Safari, Chrome Android)
  • ✅ Low-end devices (with reduced settings)

If performance is poor, try:

  1. Closing other browser tabs
  2. Using a discrete GPU (if available)
  3. Reducing browser window size

Every demo includes source code that you can use directly in your projects: