Const
Finite State Machine component for AI behavior control. Manages state transitions with enter/execute/exit callbacks.
<YukaStateMachine states={[ { name: 'idle', onEnter: () => console.log('Idle') }, { name: 'patrol', onEnter: () => console.log('Patrol') } ]} initialState="idle"/> Copy
<YukaStateMachine states={[ { name: 'idle', onEnter: () => console.log('Idle') }, { name: 'patrol', onEnter: () => console.log('Patrol') } ]} initialState="idle"/>
Finite State Machine component for AI behavior control. Manages state transitions with enter/execute/exit callbacks.