Const
Surface-Projected Decal.
Automatically orients to a surface normal, making it ideal for bullet holes, splashes, graffiti, or impact marks on walls and floors.
<Decal position={hitPoint} normal={hitNormal} texture={bulletHoleTexture} size={0.2}/> Copy
<Decal position={hitPoint} normal={hitNormal} texture={bulletHoleTexture} size={0.2}/>
Surface-Projected Decal.
Automatically orients to a surface normal, making it ideal for bullet holes, splashes, graffiti, or impact marks on walls and floors.