Strata - v1.4.10
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    Variable DecalConst

    Decal: ForwardRefExoticComponent<DecalProps & RefAttributes<DecalRef>> = ...

    Surface-Projected Decal.

    Automatically orients to a surface normal, making it ideal for bullet holes, splashes, graffiti, or impact marks on walls and floors.

    <Decal
    position={hitPoint}
    normal={hitNormal}
    texture={bulletHoleTexture}
    size={0.2}
    />