Strata - v1.4.10
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    Variable CharacterControllerConst

    CharacterController: ForwardRefExoticComponent<
        CharacterControllerProps & RefAttributes<CharacterControllerRef>,
    > = ...

    Advanced Character Controller with ground detection, jumping, and locomotion.

    Provides a robust physical foundation for first-person and third-person characters. Features built-in ground checking, slope limits, coyote time, and jump buffering.

    <CharacterController
    position={[0, 2, 0]}
    enableInput
    onJump={() => playSound('jump')}
    >
    <mesh>
    <capsuleGeometry args={[0.3, 1.2]} />
    <meshStandardMaterial color="blue" />
    </mesh>
    </CharacterController>