OptionalanimateWhether to play the glitch/noise animation. Default: true.
OptionalchildrenChild elements, typically geometries or other meshes.
OptionalcolorOptionalgeometryTarget geometry. If omitted, uses children (e.g.,
OptionalglitchOptionalpositionWorld position [x, y, z]. Default: [0, 0, 0].
OptionalrgbOptionalrotationWorld rotation [x, y, z] in radians. Default: [0, 0, 0].
OptionalscaleWorld scale multiplier or vector. Default: 1.0.
Optionalscanline
Props for the GlitchMesh component.