Strata - v1.4.10
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    Interface DissolveMeshProps

    Props for the DissolveMesh component.

    interface DissolveMeshProps {
        animate?: boolean;
        animationSpeed?: number;
        children?: ReactNode;
        color?: ColorRepresentation;
        edgeColor?: ColorRepresentation;
        edgeWidth?: number;
        geometry?: BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>;
        loop?: boolean;
        noiseScale?: number;
        position?: [number, number, number];
        progress?: number;
        rotation?: [number, number, number];
        scale?: number | [number, number, number];
    }

    Hierarchy (View Summary)

    Index

    Properties

    animate?: boolean

    Whether to automatically animate the dissolve progress. Default: false.

    animationSpeed?: number

    Speed of the automatic dissolve animation. Default: 0.5.

    children?: ReactNode

    Child elements, typically geometries or other meshes.

    color?: ColorRepresentation
    edgeColor?: ColorRepresentation
    edgeWidth?: number
    geometry?: BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>

    Target geometry. If omitted, uses children (e.g., ).

    loop?: boolean

    Whether the dissolve animation should loop. Default: false.

    noiseScale?: number
    position?: [number, number, number]

    World position [x, y, z]. Default: [0, 0, 0].

    progress?: number
    rotation?: [number, number, number]

    World rotation [x, y, z] in radians. Default: [0, 0, 0].

    scale?: number | [number, number, number]

    World scale multiplier or vector. Default: 1.0.