OptionalalphaAlpha test threshold for transparency. Default: 0.1.
OptionalautoStart playing immediately on mount. Default: true.
OptionalchildrenOptional child elements to be billboarded.
OptionalcolorTint color for the billboard. Default: 0xffffff.
Number of columns in the sprite sheet.
OptionaldepthWhether to write to the depth buffer. Default: false.
OptionalframeTotal number of frames. Defaults to columns * rows.
OptionalframePlayback speed in frames per second. Default: 10.
OptionallockLock Y-axis rotation (cylindrical billboard). Default: false.
OptionalloopWhether the animation loops. Default: true.
OptionalonCallback fired when a non-looping animation finishes.
OptionalopacityOpacity (0-1). Default: 1.
OptionalpingPlay forward then backward. Default: false.
OptionalpositionWorld position of the billboard. Default: [0, 0, 0].
OptionalrenderRender order for transparency sorting. Default: 0.
Number of rows in the sprite sheet.
OptionalsizeSize of the billboard (single number or [width, height]). Default: 1.
Sprite sheet texture.
OptionaltransparentWhether to enable transparency. Default: true.
Props for the AnimatedBillboard component.