Volumetric Cloud Dome.
Renders a full 3D cloud volume surrounding the viewer using GPU-accelerated raymarching. Supports internal light scattering, self-shadowing, and wind.
<VolumetricClouds cloudBase={80} cloudHeight={100} coverage={0.5}/> Copy
<VolumetricClouds cloudBase={80} cloudHeight={100} coverage={0.5}/>
Volumetric Cloud Dome.
Renders a full 3D cloud volume surrounding the viewer using GPU-accelerated raymarching. Supports internal light scattering, self-shadowing, and wind.