Procedural Lightning Strike System.
Generates randomized lightning bolts and screen-space ambient flashes during storm events. Features automatic timing and callback support for thunder audio.
<Lightning active={true} frequency={0.2} onStrike={() => playThunder()}/> Copy
<Lightning active={true} frequency={0.2} onStrike={() => playThunder()}/>
Procedural Lightning Strike System.
Generates randomized lightning bolts and screen-space ambient flashes during storm events. Features automatic timing and callback support for thunder audio.