Strata - v1.4.10
    Preparing search index...

    Variable godRaysVertexShaderConst

    godRaysVertexShader: "\n varying vec2 vUv;\n varying vec3 vWorldPosition;\n \n void main() {\n vUv = uv;\n vec4 worldPos = modelMatrix * vec4(position, 1.0);\n vWorldPosition = worldPos.xyz;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }\n" = ...