Variable TEXTURE_PROVIDER_PATTERNSConst
TEXTURE_PROVIDER_PATTERNS: {
ambientCG: {
albedo: string;
ao: string;
height: string;
metallic: string;
normal: string;
normalDX: string;
roughness: string;
};
generic: {
albedo: string;
ao: string;
emissive: string;
height: string;
metallic: string;
normal: string;
roughness: string;
};
polyHaven: {
albedo: string;
ao: string;
height: string;
metallic: string;
normal: string;
normalDX: string;
roughness: string;
};
} = ...
Type Declaration
ambientCG: {
albedo: string;
ao: string;
height: string;
metallic: string;
normal: string;
normalDX: string;
roughness: string;
}
generic: {
albedo: string;
ao: string;
emissive: string;
height: string;
metallic: string;
normal: string;
roughness: string;
}
polyHaven: {
albedo: string;
ao: string;
height: string;
metallic: string;
normal: string;
normalDX: string;
roughness: string;
}
Common texture provider naming patterns