Strata - v1.4.10
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    Interface TerrainChunk

    Chunk-based terrain generation for large worlds.

    interface TerrainChunk {
        boundingBox: Box3;
        geometry: BufferGeometry;
        position: Vector3;
    }
    Index

    Properties

    boundingBox: Box3

    World-space bounding box of the chunk.

    geometry: BufferGeometry

    The extracted geometry for the chunk.

    position: Vector3

    Central world position of the chunk.